Pragmata review: amazing moon-set game released early amid Artemis II buzz
Capcom’s Pragmata features innovative gameplay, atmospheric environments and a strong emotional bond between its two main characters

Video game developer Capcom brought forward the release date for its long-awaited space sci-fi adventure Pragmata to April 17 amid global excitement over the successful Artemis II moon mission.
Players slip into the spacesuit of Hugh Williams, a spacecraft engineer in the near future who travels to the Cradle moon station run by the Delphi Corporation.
The base was founded to mine and research the raw material Lunafilament, which is used to expand the base and to build support robots using 3D printing, all monitored and controlled by the AI system Idus.
Then everything goes wrong: first contact with the base is lost, then there is a moonquake as Williams enters the facility with his team. It kills all of his team members, leaving Williams alone.
As if that were not enough, Idus also classifies him as unauthorised personnel and hunts him down.
Williams is rescued by a little girl wearing an oversized blue jacket. She can hack the guard robots so that Williams can take them out with his weapon.